Corruption lightly remixes the rules of the world’s most popular fantasy RPG – published by Gary Gygax and Dave Arneson in 1974 – to appeal to new players, teenagers and young adults.
The game makes use of System Reference Documents produced by Wizards of the Coast. As a result, Corruption draws on monsters, classes and options from many OGL sources and adapts them to fit a straightforward rules set.
Corruption is an OSR (Old School Renaissance/ Revival) aka Old School system, which translates almost instantly to Dungeons and Dragons, Labyrinth Lord, Swords and Wizardry and similar systems. At 400+ pages overall Corruption contains a great deal of new, imaginative content that can be plugged straight into any of these other Old School RPGs.
The content focuses on challenge-based gameplay and step-by-step support for adventure- and campaign-building. It also sets out options for rapidly shaping gameplay to offer gritty and/ or grimy heroic adventures – with a comic book ‘dark’ flavour. This is supported by:
- extra ‘dark’ or threatening races, monsters, classes and treasures
- gritty campaign challenges
- practical resources for adding a twist of evil to any campaign
The following list of features outlines some of the options and content we’ve included in Corruption – without treading on the toes of the original rules!
- Sticks to 1d20
- Defaults to full rounds combining moving, missile attacks, spellcasting and h2h attacks
- Optional Old School-friendly skills system
- Optional rules encourage gritty and grimy gameplay using heroic characters
- Challenge-focused gameplay
- Classic and challenge-based experience (XP) options
- Highly compatible with Old School/ OSR games
- Content drawn from across the full range of System Reference Documents (SRDs)
- Easy switching between Original Game compatibility and Corruption
- A dusting of new tricks for older classes, such as Assassins, Bards and Monks
- New classes, monsters, spells and items, including a selection of monster classes
- Support for rapid adventure- and campaign-building
- Guidelines on priming and sharing expectations during play
- Guidelines on adding a twist of evil to any game
- A combination of print and tablet-friendly PDF layout
- Word/ OpenOffice class templates and quick start PC sheets included